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        <title>Space Fox MUCK - muck</title>
        <description>Not just foxes!  But we do like foxes.</description>
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       <dc:date>2026-04-04T10:54:02+00:00</dc:date>
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        <title>dice</title>
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        <description>Rolling and Using Dice

The MUCK very intentionally does not have a rigid system in place when it comes to roleplay.  By rigid system, I mean specifically, we do not follow D&amp;D, Traveler, or any other “rules” system.

That said, it can be desirable for outcomes to happen based on some form of chance, or weighted chance, as the case may be.  You are encouraged to use dice to help your character decide how to react to something, or to determine success or failure at a skill.  These random factors …</description>
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        <title>start</title>
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        <description>MUCK Specific Items

SpaceFox MUCK (SFM) has relatively few odd specifics about it (at the present time anyway) and few reasons to build stuff.

However, if you do want to build something, we highly recommend our snazzy &#039;editroom&#039; command!

Oddities</description>
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        <title>zombies</title>
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        <description>Remote Control &quot;Zombies&quot;

MUCKs have a feature that is often disabled because it is easily abused called “Zombies”.  Zombies are remote control &#039;characters&#039; that are actually objects that you can manipulate.  Some other text-based games call these</description>
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